Dot Chucking

Since the first series of Poldark, we’ve been using LiDAR in our workflows. In fact, LiDAR and Photogrammetry have become a staple technology that we use throughout our studio. Below is an example of the first scan we did for Poldark, Series one. We captured the Cornish ruin to enable us to accurately model an…

A Forest of Points

Tree scanning and Environment build for a VR installation, 134 Million Points and Counting What We Did We scanned processed and created assets for a VR installation experience, where everything was displayed as manipulated points rather than geometry. The environment is a large Sequoia Tree in a forest of rocks, ferns and smaller trees. We…